Illa: In The Deep - OST Composing Jam #7
A downloadable game
{Made for the OST Composing Jam #7}
I was inspired by the image to create a soundtrack that captures the feeling of it.
The first track (Illa's Theme) is the best example of this because of it's nostalgic, dream-like quality and waltz rhythm. The 3/4 time signature also replicates the feeling of waves in the ocean swaying back and forth. This song represent Illa, the protagonist of the game, who is a young girl that is fascinated by the ocean and dreams of living in it.
Cavern is as simple as that. Illa finds herself lost in a cavern with only herself and the ambient hum and dripping water. The leitmotif at the end is meant to represent Illa, as she is the only thing in there. This track uses (Cave water drops.wav by aurelien.leveque -- https://freesound.org/s/417631/ -- License: Creative Commons 0)
The King Has Arrived!.... and he brought his entourage of mollusk servants. What king? well the Octoking of course. This track represents the goofy nature of his servants and his demeanor. He tries to put on an image of regality, but it tends to fail most of the time. Overall he is just trying his best
Octoking- not to be confused with the character, is the track that plays when Illa finds herself fighting with the Octoking. Along the story she gets captured by the king and is kept in his dungeon. She manages to escape but the king blocks her way; the only way through is to fight that tentacled tyrant. The bell represents their fate. For whom the bell tolls? I'm not sure.
Thank You for Everything - Serves as the credits music, we revisit the past tracks in a piano only medley as a way to wrap it all together back to the beginning. There were good times, there were bad times. But most important of all, We made a few friends along the way. As Illa returns to the surface, she tells the sea creatures, "Thank you for everything..."
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572nd Place!!!